Astrox Wiki
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Welcome to the Astrox Wiki[]

Wikia for the Unity3D game "Astrox" by Jace Masula, aka momoguru.

Untitled

Mining an asteroid in Astrox.

"Sentenced to life for thought crimes against the Corporate Federation, you’ve been exiled to the mining system of Astrox. Forced to break rocks in hopes of buying your freedom, there is little chance of survival.

Mine asteroids, transport trade goods, hunt pirates in this procedurally created star system. Astrox – Hostile Space Excavation, is similar to EVE, with a sprinkle of Homeworld."

-Astrox game description


If you would like to help, feel free to contribute to make this a thorough wiki about Astrox; all help is welcome. If you aren't sure how to help, or have an idea but not the time, write on the Suggestions page.

There is also an Astrox forum available, with discussions about strategies, ideas, etc.

The best way to find out whats happening is to use the Wiki Activity link which is part of the menu system.

News[]

See new update on Stand alone version.

Kongregate[]

The Kong version of the game is final and will not be changed due Kongregate's file size restrictions.

Standalone[]

All further updates to Astrox will be restricted to Standalone version, which can be bought directly from Momoguru through his website or through Steam. Information on the Standalone version can be found on the Standalone Version page.

Wiki[]

To accommodate the new versions, additional tabs have been added to the Navigation bar. As needed, pages will be split into multiple versions and placed under their respective tabs. With more updates, the Top Pages tab will become more difficult to use, hopefully we can transfer to using the version tabs without excessive problems. Any suggestions or comments can be made at the Suggestions page.

Preliminary edits of the wiki structure are complete. Basically every link on this wiki now leads to a disambiguation page, but the nav bar works and the main pages should be largely fine though harder to use.

Astrox Imperium[]

"I am excited to reveal that Astrox Imperium, the sequel to Astrox HSE, is on it's way...

What is Astrox Imperium?
Astrox Imperium is a stand alone game that will have it's own store page, separate from Astrox HSE. It is not a DLC or expansion of Astrox HSE. It is slated for release in the 3rd quarter of 2018, and will include all the things I wanted for HSE but couldn't add without an entire code rewrite.

What will be different about Astrox Imperium?
Almost everything. I basically kept all the concepts that worked, and added all the stuff that was missing. I have read every review, suggestion, comment and idea that players have submitted over the past two years. I took notes and tried to find the best way to implement these features without making a mess of the fun parts. I think I have found a nice balance between the immersion, and the functional game-play elements."

-momoguru

Additional information is on the creator's YouTube channel (https://www.youtube.com/user/jacemasula) as well as the Steam forums (https://steamcommunity.com/app/414720/allnews/), the game's official website (http://astroximperium.com/) and the Astrox Imperium Wiki (https://astroximperium.fandom.com/wiki/Astrox_Imperium_Wiki).

Latest Game Updates[]

June 16, 2017

Build 67

  • Modified save data to be stored in a local folder rather than the windows registry.
All Updates

Content to Look Forward To[]

"game modes, more ships, new area effect weapons, a real skill tree, lots more skills, more crafting recipes.... but the big ideas i have are gonna have to wait for astrox 2. ship designing, off base resourcing operations that you construct. more of a persistent feeling of play. multiplayer co-op, dark space pvp areas. yeah the big changes are going to require a completely rewrite of the code."

-momoguru


The Standalone version is available. For anyone that owns and plays it: feel free to begin adding information on that part of the Astrox Wiki

A comment on comments[]

Literally anyone can modify the pages on Astrox Wiki and anyone can comment on the page. A comment is then filed in a talk page. There are some great reason for not commenting anonymously besides IP-address tracking and signing the post as A Wikia contributor. The foremost is that you actually contribute more by signing in. You will get an answer to your question or a reply to your comment. If you used your normal email account you may read the reply in your email program. By signing in you will get more involved on this site and it is more fun when you feel you are part of the game. If you do not sign in it is less likely your contribution ends up on the page as someone else may have to edit it to include new information or clarification. Having said this, signing in to this Wiki is not an requirement, it is more an invitation to contribute to improve the site.

Editor of The Week[]

XAthangX

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