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Items to upgrade your ship are sold in the markets of space stations.

Static Modules:Edit

EnginesEdit

Market Price

Max Speed

Fuel Burn (per Cycle)

Pacer 116

300

4

0.002

Corelight 3000

1400

5

0.003

Blackburst DX

3000

6

0.004

HydeFast GX9

8200

7

0.005

Diode Thruster

14500

8

0.006

AstroBurner

26000

9

0.007

CargoEdit

Market Price Max Cargo Capacity -Brake Modifier
Cargo Expander X1 800 250 0.001
Cargo Bay X2 1300 400 0.003
Cargo Box X3 3200 550 0.005
Quantum Bay X4 7500 750 0.009
Stackwell X5 12500 1000 0.010
Safelox X6 18000 1300 0.014

Fuel TanksEdit

Market Price Fuel -Turn Modifier
Fuel Pod 600 125 0.001
Extended Tank 1400 150 0.002
General Expansion 3500 225 0.005
Medium Fuel Cell 8400 400 0.009
Quantum Cell 15500 750 0.010
Mega Fuel Cell 22000 1200 0.014

HullsEdit

Market Price Max Armor Points
Light Armor 500 150
Medium Plate 2500 250
Heavy Steel 5500 400
Dual Plate 12500 550
Heavy Titanium 25500 750
Battle Core 32500 1000

ShieldsEdit

Market Price Max Shield Points
Light Shield 500 150
Medium Shield 2500 200
Heavy Shield 5500 350
Dual Shield 12500 500
Assault Shield 25500 700
Battle Shield 32500 900

EnergyEdit

Market Price Max Energy Capacity Recharge Rate
Light Energy 500 205 0.01
Medium Generator 2500 250 0.02
Heavy Capacitor 5500 350 0.025
Dual Recharge 12500 500 0.04
Assault Battery 25500 450 0.08
Eon Solaire 32500 600 0.05

TargetsEdit

Market Price Lock Range
Targeting x-1 500 6
Advanced Targeting 2500 8
Delux Nav Link 5500 10
Captain GPS 12500 12
Ion Nav Link 25500 14
Momoguru Nav 32500 16

Active Modules: Edit

Mining LasersEdit

Market
Price
Energy use Laser Strength
(per Cycle)
Rate of Fire Efficiency
(Strength/Rate)
Basic Miner B12 500 0.7 5 0.5 10
Vandust Miner 2200 0.9 10 0.7 14.28
Blazer Core x1 4800 1.1 15 0.9 16.66
Graze DX420 9500 1.2 20 1.11 18.01
AstroPik 9000 15000 1.6 25 1.13 22.12
Prototype Astro Blade x1 54800 0.95 30 0.8 37.50
Prototype Astro Drill x2 89500 1.05 40 0.9 44.44
Prototype Astro Demon x3 215000 1.15 50 1 50

Beam WeaponsEdit

Market Price Energy Damage Rate of Fire DPS (Damage/Rate) Energy Efficiency (Damage/Energy)
Small Laser 500 2.5 10 1 10 4
Medium Laser 2500 3.75 20 1.5 13.33 5.33
Heavy Laser 5500 5 35 2 17.5 7
Dual Laser 12500 6.25 50 2.5 20 8
Assault Laser 25500 7.5 70 3 23.33 9.33
Battle Laser 32500 8.75 125 3.5 35.71 14.29

Projectile WeaponsEdit

Market Price Energy Strength Rate of fire DPS Regular Ammo (per cycle) DPS Flak Ammo (per cycle) DPS Sniper Ammo (per cycle)
Light Blaster 300 0.5 10 1.2 12.5 (15) 20.83 (25) 16.67 (20)
Auto Cannon 1700 0.6 5 0.8 12.5 (10) 25 (20) 18.75 (15)
Medium Blaster 4800 0.7 30 2.0 17.5 (35) 22.5 (45) 20 (40)
Heavy Cannon 9700 0.8 45 2.5 20 (50) 24 (60) 22 (55)
Assault Blaster 16500 0.9 25 1.5 20 (30) 26.67 (40) 23.33 (35)
Battle Cannon 22400 1.0 100 4 26.25 (105) 28.75 (115) 27.5 (110)

Missile LaunchersEdit

Market Price Energy Missiles Rate of fire DPS - Missile (per cycle) DPS - "Missile x1" (per cycle) DPS - LR Missiles (per cycle)
Basic Launcher 300 0.5 1 3 1.67 (5) 3.33 (10) 2.33 (7)
Dual Launcher 1700 0.6 2 5.5 1.82 (10) 3.64 (20) 2.54 (14)
Tri Bay Launcher 4800 0.7 3 8 1.87 (15) 3.75 (30) 2.62 (21)
Quad Bay Launcher 9700 0.8 4 10 2 (20) 4 (40) 2.8 (28)
Advanced Launcher 16500 0.9 5 12 2.08 (25) 4.17 (50) 2.92 (35)
Battle Launcher 22400 1.0 6 14 2.14 (30) 4.28 (60) 3 (42)

BoostersEdit

Market Price Energy Max Speed Multiplier Energy Use
Small Afterburner 2400 0.1 x2 1
Medium Afterburner 5200 0.2 x3 1
Heavy Afterburner 11500 0.3 x4 1

Shield BoostersEdit

Market Price Energy Factor Rate
Small Shield Booster 3300 0.1 0.05 1
Medium Shield Booster 6250 0.2 0.1 1
Heavy Shield Booster 14500 0.3 0.2 1

ModulatorsEdit

Market Price Modifier
Engine Mod v1.1 9700 +10%
Energized Hull 12500 +5%
Fuel Burn Mod 19500 +10%
Energy Overload 21000 +10%
Energy Booster v1.0 25500 +10%
Cargo Mod v1.0 13250 +5%
Mining Mod v1.0 25500 +5%
Laser Focus v1.0 38500 +5%
Laser Field v1.0 36000 +5
Laser Charger v1.0 42200 -10%
Projectile Boost v1.0 45500 +5%
Projectile Velocity v1.0 51500 +5%
Missile Charger v1.0 48300 +5%
Missile Targeting v1.0 49500 +10
Accelerator Mod v1.0 55800 +8%
Drone Expansion Locker 85500 +5
Shield Regen v1.0 51500 +.01
Shield Core Mod v1.0 48300 +5%
Missile Jammer 101000 +10%
Artillery Plating 101200 +10%
Anti-Laser Field 105500 +10%
Active Converter 150000 +1
Static Converter 150000 +1

Utilities:Edit

AmmoEdit

Note that ammo range is added onto your sensors' locking range when determining if a weapon can fire. You may need to use manual piloting to maintain this range. Example: A scout has 7km sensor range. If it uses LR ammo, then 40km is added to this value. The total is 47km.

Market Price +Damage +Range
Projectile Ammo 0.75 5 10 Projectile ammo
SR-Flak Ammo 0.75 15 0 Sr-flak ammo
LR-Sniper Ammo 3.75 10 40 Lr-sniper ammo
Missile 2.5 5 5 Missile
Missile x1 9.5 10 10 Missile x1
LR Missiles 18 7 50 Lr missiles

ConsumablesEdit

Market Price Effect
Light Battery Charge 150 Restore 50 energy Light battery charge
Light Fuel Cell 250 Restore 50 fuel Light fuel cell
Light Shield Charge 500 Restore 50 shield points Light shield charge
Light Repair Drone 750 Repair 50 hull points Light repair drone
Heavy Battery Charge 750 Restore 200 energy Heavy battery charge
Heavy Fuel Cell 1250 Restore 200 fuel Heavy fuel cell
Heavy Shield Charge 2500 Restore 200 shield points Heavy shield charge
Heavy Repair Drone 3750 Repair 200 hull points Heavy repair drone
EMP Proximity Mine 2500 Create an EMP field Emp proximity mine
Magnetic Web Field 5000 Create a magnetic web field Magnetic web field
Nuke Pod 10000 Creates an explosion Nuke pod

DronesEdit

Market Price Purpose Strength Rate
Autogun Drone 7500 Offense 1
damage
1
second
Autogun drone
Mining Drone 3500 Mining 20
strength
1.5
seconds
Mining drone
Heavy Drone 11500 Offense 4
damage
4.5
seconds
Heavy drone
Support Drone 15500 Repair 1
damage
3.5
seconds
Support drone

Trade Goods:Edit

Market Price Weight Class Description
Water 1.5 6 2 A very important trade commodity, water is used when life is found. Water
Food Ration 2.8 8 3 Food Rations are important to any good pilot. Make sure you have plenty of these on board, in case of emergency. Food ration
Consumer Goods 5.5 10 4 Consumer goods, like soaps and wallpaper, clean supplies and personal organizers. A vast array of useless life trinkets. Consumer goods
Commercial Goods 7.25 12 5 Commercial goods consisting mostly of parts and components used in manufacturing. Commercial goods
Industrial Parts 8.56 14 6 Industrial components are generally heave and cumbersome to truck around. They fetch a decent price for the effort. Industrial parts
Electronics 12.75 16 7 Electronic equipment and components are hot items to trade out here in deep space. Electronics
Hydrogen 15.5 6 2 Hydrogen is a basic, yet important trade good. Used in various forms of industry, from manufacturing to waste disposal. Hydrogen
Luxury Goods 26.8 8 3 Luxury Goods are valuable items like fine jewellery , collectible items like art or anything considered luxury class. Luxury goods
Medical Supplies 41.5 10 4 Medical Equipment is an important resource out here in the middle of nowhere. These can become quite expensive during times of short supply. Medical supplies
Refined Metal 85.75 16 7 Refined metal is used in the construction of space craft and station facilities. always in demand, and worth its weight in steel. Refined metal

Refined Materials:Edit

Market Price Source Description
Salt Crystal 2.8 Adamyte This valuable construction material is used in almost all manufacturing processes. Salt helps to retain moisture and save water. Refined salt crystal
Aluminum Shard 2.9 Adamyte Aluminum Shards can easily be refined from Adamyte. Its natural abundance makes it cheap and easy to construct with. Refined aluminium shard
Bio Carbon 4.6 Gradeon Bio Carbon is important for many reasons, the main being its widespread use in the medical manufacturing systems. Commonly found in Gradeon. Refined bio carbon
Iron Coring 6.1 Gradeon Iron Coring is a strong heavy metal often used in smelting and the construction of stations. Commonly found in Gradeon. Refined iron coring
Molecular Water 7.7 Quazor This mineral is used in electronic systems, mainly for cooling. Molecular Water can be found in Quazor deposits. Refined molecular water
Plastix Strands 11 Quazor Plastix Strand is one of the strongest, most lightweight materials in the entire universe. Refined exclusively from Quazor asteroids. Refined plastix strand
Copperi Cubex 12.2 Lokken A soft, pliable metal fragment found when mining Lokken ore. Used to alter the molecular properties of metal. Refined copperi cubex
Black Stone 16.5 Lokken Black Stone rock is a stabilizing mineral used in refined metals. Can only be found in Lokken ore. Refined black stone
Neutron Pod 18.8 Torim This rare mineral is quite unique and is most often found in propulsion engines and magnetic plasma drives. Neutron Pods can be mined from Torim. Refined neutron pod
Magnetic Quartz 19.5 Torim Magnetic Quartz has a large number of applications. This material has extreme magnetic properties that are used in research and electronics. Refined magnetic quartz
Silveryte Powder 27.4 Plasite Silveryte Powder is a highly explosive material used mainly in the manufacturing of weapon ammunitions. Found only in Plasite. Refined silveryte powder
Calciate Residue 28.8 Plasite Calciate Residue is formed on Plasite ore when micro meteros strike the surface of the rock, causing tiny explosions that leave Calciate deposits. Refined calciate residue
Goldyte Dust 48.7 Dynex Goldyte Dust has special properties that reflectand refract light with little, or no latency. Only found in Dynex ore. Refined goldyte dust
Dynex Crystal 45.9 Dynex Dynex Crystals, often called Dynex Diamond, can store small amounts or radioactive energy inside the folds of the crystal. Rare and very valuable Refined dynex crystal

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